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Hi there, I'm Russ!

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Independent software engineer making games, mostly in Godot

Quick links: Dev Logs | Portfolio | Posts

Welcome to my portfolio and devlogs site, AKA BLOG REFACTOR #74!

Hopefully this one sticks!

A project I was a part of this Summer/Fall wrapped up this month: Zohran’s Run released on Steam on November 3rd, just in time for the NYC Mayoral election.

At the end of September, I started in a new role (Director of Games Engineering) at Merriam-Webster/Encyclopedia Britannica! Check out our latest games, Reunion and Revealed.

My Godot Con Boston talk is finally on youtube! Check it out to see a bit of what Log.gd has to offer!

A small Log.gd release on Friday broke the hard-coded colors out into custom-resources. Now you can create your own LogColorTheme, or just point to the included light or dark one in your project settings.

Dot Hop 1.2 Release and Devlogs (Late July 2025)

Section titled “Dot Hop 1.2 Release and Devlogs (Late July 2025)”

I cranked on Dot Hop for most of July, ultimately releasing a 1.2 version at the end of the month to all-the-places (Steam, Itch, Android, iOS, and soon Github and Flathub).

Some relevant new posts:

More coming soon on the Dot Hop docs site.

Ported Poems/Rants from Medium (Early July 2025)

Section titled “Ported Poems/Rants from Medium (Early July 2025)”

In the mid 2010s I wrote a bunch of poem-y things on Medium. They’ve since added a paywall, which is very :eyeroll: so I’ve ported them into the ‘Hundos’ section of the blog. Check ‘em out!

There’s also a very technical post about Haskell’s Lens library:

I just got back from Godot Con, and it was amazing!! So glad there was finally one closer to me! So many indie devs and indie games to parse!

I wrote a Techsposure post covering most of my interactions here: Post: Boston Godot Con

At Godot Con, I gave a lightning talk about Log.gd. Updates, posts, and a YouTube link to come soon!

Check out my new Dev Logs section for updates on my projects and meanderings.

I’ve resurrected a bunch of old content, including my 100 word stories, which I like to call ‘Hundos’.

Some ‘new’ “Hundos” (~2025)!

Some Old Ones (~2012):

You can find my older (and slowly, some newer) blog posts here.



I released three steam games in 2024, be sure to check em out!

  • Dot Hop is a grid-based puzzle game - it’s simple but challenging! github | steam | itch.io
  • Dino is a mashup of last year’s jam entries - right now it’s procedurally generated platformer rooms. github | steam | itch.io
  • Rapid Eye Madness is a microgame eldritch-horror fest created with The Moonstorm Clerics. itch.io | steam

Check out my games portfolio or my itch.io for more.